For better or worse I’m a drummer, we play on just about anything that makes a sound.
When I lived in Grand Haven, Michigan, I would often walk down the boardwalk leading to Lake Michigan. Roughly 4 meters tall towering just off the boardwalk are two metal sails. Obviously the drummer in me could not resist, what do these massive objects sound like?! From a subtle tick-tock they could grow to the roar of a violent sea, their character amplified even through a natural reverb plate decay.
Sometime in 2016 I was asked to field record samples with a pair of contact mics for use in a BBC drama series and I knew immediately the Metal Sails would be the star of the sounds. January, 2020, (when we were still allow to go outside) I recently went back to the metal sails to capture all of their quirky and powerful textures and map them into a Kontakt instrument. I hope you can find some use for them in your projects. Please let me know if you do, I would love to hear how you used them.
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Needs better organization and noise reduction
These percussion sounds are interesting to say the least, but they seem split in the entire keyboard in a very weird way that I don't get, even after reading the text on the GUI, which doesn't makes sense to me. It would be much better if the keys were coloured differently, and if the single-hits were grouped together, the the "rolls" and then last the swipes all together, based on the pitch as much as possible. The current setup makes it a guess game, and I don't like that in my workflow at all. There is also some noise in the samples, noticable in the higher velocities.
Unique percussion library. Create a dope percussion loop, throw some FX on it, and that can be the foundation of a great track! Enjoy!